The guide book
Tier list
All 121 playable characters ranked for Version 7.1, split by the job they do in a team. Every entry says why it sits where it does, so you can weigh the reasoning instead of the letter.
Read this first
This is GenGuru's opinion, current as of Version 7.1. It weighs how much a character lifts a team in both overworld play and endgame content such as Spiral Abyss and Imaginarium Theater, assuming reasonable builds and few or no constellations. Most characters clear almost all content once they are built and placed in a team that suits them, so pull for the characters you like and use this list to break ties.
SS tier
Define the strongest teams of the version and make most content noticeably easier.
Main damage dealers (DPS)
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Arlecchino
Self-sufficient Pyro damage that barely needs Energy or healing, so she slots into many teams with little setup.
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Flins
The defining Lunar-Charged carry. He stays on the field and turns every Electro-Charged tick into big damage.
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Mavuika
Nightsoul-powered Pyro damage and a burst that lifts the whole team, in Vaporize, Melt or plain Pyro lineups.
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Nefer
The on-field Lunar-Bloom carry. With Hydro and Dendro supports around her she turns Bloom into her own damage.
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Neuvillette
His long Charged Attack beam hits everything in a line, heals him, and works in almost any team with Hydro around it.
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Sandrone
A Cryo claymore carry who turns Superconduct into Stellar-Conduct and makes Electro teams hit far above their old ceiling.
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Skirk
A Cryo sword carry with huge burst windows in Freeze and Hydro-Cryo teams, and few rivals at clearing single targets.
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Vesna
The newest Stellar Swirl carry. Her Spirit Blades hit hard and she keeps scaling with every Anemo and Swirl buff you add.
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Zibai
The Lunar-Crystallize carry. With a Hydro partner she turns her DEF into strong on-field Geo damage.
Off-field damage (Sub-DPS)
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Durin
Strong off-field Pyro damage plus resistance shred, which helps Pyro carries and reaction teams alike.
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Escoffier
Off-field Cryo damage, healing and Hydro and Cryo resistance shred. The best partner for most Cryo carries.
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Ineffa
Off-field Electro, a shield and Lunar-Charged support in one slot. Hard to replace in Electro-Charged teams.
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Linnea
Off-field Geo damage, Geo resistance shred and healing for Lunar-Crystallize. She carries a lot of team value.
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Yelan
Fast off-field Hydro and a ramping damage buff. Great for Vaporize, Lunar-Charged and Hydro carries.
Supports (Support)
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Bennett
Still one of the biggest ATK buffs in the game, with healing on the side, and he costs almost nothing to build.
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Citlali
Shields, Cryo application and Pyro and Hydro resistance shred. A staple for Melt, Vaporize and Freeze teams.
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Columbina
She enables every Lunar reaction family and applies Hydro off the field, so many of the strongest teams start with her.
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Furina
A team-wide damage buff and steady off-field Hydro. Most carries do noticeably more damage with her beside them.
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Iansan
A large ATK buff and healing in a 4-star package. Strongest with Natlan teammates who keep moving.
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Kaedehara Kazuha
Groups enemies and raises the damage of the element he swirls. One of the most flexible supports in the game.
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Lauma
The core Lunar-Bloom support: she shreds Dendro and Hydro resistance and raises Bloom damage for the team.
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Odette
The enabler for Stellar reactions. She makes Superconduct and Cryo Swirl lineups worth building at all.
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Vodyanitsa
New in 7.1: HP-scaling healer who shreds Hydro and Cryo resistance and keeps Stellar Swirl teams running.
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Xilonen
Resistance shred for most elements, healing and fast swaps. Fits nearly any team that deals elemental damage.
S tier
Excellent picks that fit many teams or lead a strong one of their own.
Main damage dealers (DPS)
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Alhaitham
A dependable Dendro carry for Spread and Quickbloom, with low Energy needs and steady damage.
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Chasca
Mixed-element bullets from her mount, at her best with Pyro, Hydro, Electro or Cryo partners alongside.
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Clorinde
Strong Electro Normal Attack damage in Aggravate and Overloaded teams, with a simple rotation.
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Hu Tao
High single-target Pyro damage in Vaporize teams. Rewards practice and good timing with her HP mechanic.
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Kinich
Dendro damage that thrives in Burning teams. Reliable and easy to pilot, though his reaction choice is narrow.
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Lohen
A Cryo polearm carry for Melt and Freeze, who gets stronger the more his teammates hit.
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Lyney
Strong Pyro Charged Attack damage in mono Pyro teams, with good group coverage.
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Mualani
Fast-moving Hydro damage that Vaporizes well. She clears groups quickly with a Pyro partner.
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Varesa
Heavy Electro plunging damage in short bursts. Very strong with the right supports around her.
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Varka
An Anemo claymore carry that mixes in other elements. Strong, but he wants specific supports to shine.
Off-field damage (Sub-DPS)
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Emilie
Off-field Dendro damage built for Burning teams, and she protects the party from Burning damage.
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Fischl
Steady off-field Electro from Oz. A cheap fit for Aggravate, Overloaded and Electro-Charged teams.
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Nahida
Marks groups of enemies and adds Dendro damage on every reaction. Still the default Dendro for Quicken and Bloom.
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Ororon
Off-field Electro and a team damage buff that suits Nightsoul and Electro-Charged lineups.
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Raiden Shogun
Restores Energy for the whole team and raises burst damage. Less central than she once was, but still flexible.
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Xiangling
Off-field Pyro that powers Vaporize, Overloaded and Burning teams. One of the best value 4-stars.
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Xingqiu
Off-field Hydro, damage reduction and a little healing. Still a top Vaporize and Freeze partner.
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Yae Miko
Off-field Electro turrets that hit hard in Aggravate and support many Electro carries.
Supports (Support)
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Alyosha
Off-field Electro, healing and an ATK buff. A solid partner for Stellar-Conduct and other Electro teams.
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Kuki Shinobu
The easiest Hyperbloom trigger, with healing included. Makes Hyperbloom teams very comfortable.
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Nicole
ATK buff, shield and some off-field damage. A safe support who fits many carries without a team rebuild.
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Nilou
Turns Bloom into a strong, safe team with Dendro partners. Locked to Bloom lineups, but excellent in them.
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Sangonomiya Kokomi
Heals the whole team and applies Hydro steadily. A safe, flexible healer for Bloom and Hydro teams.
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Sucrose
Cheap grouping, Swirl and an Elemental Mastery share. She punches far above her 4-star rarity in reaction teams.
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Zhongli
The toughest shield in the game plus resistance shred. Makes any team safer, at a cost to damage.
A tier
Solid choices that do their job well, with some limits on teams or setup.
Main damage dealers (DPS)
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Cyno
Electro burst-mode damage in Aggravate. A steady carry when you plan rotations around his burst.
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Ganyu
Long-range Cryo damage that shines in Melt and Freeze. Still effective, though her playstyle is slower.
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Kamisato Ayaka
Freeze burst damage is still high, but newer carries clear content with less setup.
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Kamisato Ayato
Fast Hydro Normal Attacks and a burst that buffs the team. Flexible in Hydro and Freeze teams.
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Keqing
Agile Electro damage for Aggravate. Holds up well with a good Dendro partner.
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Klee
Strong Pyro Charged Attack damage. Needs care with her Energy but rewards it.
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Tartaglia
Fast Hydro melee damage that pairs well with Pyro in International-style teams.
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Tighnari
Quick Dendro Charged Attack damage in Spread teams. Easy to play and easy to build.
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Wanderer
Fast airborne Anemo damage with good mobility. Strong but demanding on Energy and timing.
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Wriothesley
Strong on-field Cryo damage with a simple self-sustaining rotation.
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Xiao
Plunging Anemo damage that is much smoother with a plunging support beside him.
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Yoimiya
Single-target Pyro Normal Attack damage. Good in Vaporize and mono Pyro, weaker against groups.
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Yumemizuki Mizuki
On-field Swirl damage and healing. Comfortable to play, though her damage ceiling is modest.
Off-field damage (Sub-DPS)
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Albedo
Low-effort off-field Geo damage from his construct. Good in Geo teams and as a filler.
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Chiori
Off-field Geo damage from her dolls. Best with another Geo character to unlock her full output.
Supports (Support)
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Aino
Off-field Hydro and a Moonsign enabler for Lunar teams. A good 4-star for that niche.
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Baizhu
Healing, a shield and buffs for Dendro reactions. A comfortable pick for Bloom and Quicken teams.
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Chevreuse
A large boost for Overloaded teams of only Pyro and Electro, with healing included.
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Illuga
Raises Geo damage and supports Lunar-Crystallize. A useful 4-star if you run Geo teams.
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Jean
Healing, Swirl and a burst that cleanses. A solid backup Anemo and healer.
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Lan Yan
A shield and Anemo support in a 4-star. Solid in Swirl and Nightsoul teams.
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Mona
Hydro application and a burst damage buff. Useful in Freeze and Vaporize burst teams.
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Prune
An ATK-based buffer who also deals off-field Anemo damage. A good 4-star for Swirl teams.
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Shenhe
Big Cryo damage boost and resistance shred for Freeze and Cryo carries.
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Sigewinne
Healing plus a damage buff for off-field skills. Fits teams built around off-field damage.
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Thoma
Shield and off-field Pyro, best known as the Burgeon trigger. Cheap and dependable.
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Traveler
Free for everyone. The Dendro kit is a long-lasting off-field enabler and the Cryo kit gives Stellar teams a real option.
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Venti
The best crowd control in the game. Less damage support than newer options, but still useful in big groups.
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Xianyun
Enables plunging attack teams and heals. Excellent in that niche, less useful outside it.
B tier
Useful in the right team or for comfort, but outclassed by newer options.
Main damage dealers (DPS)
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Arataki Itto
Strong in mono Geo teams with the right supports, but tied to a narrow lineup.
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Diluc
Straightforward Pyro damage that still works, but newer Pyro carries outpace him.
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Eula
Huge Physical burst hits, held back by narrow team options and few new Physical supports.
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Noelle
Geo damage, shields and healing in one unit. A dependable 4-star carry for Geo teams.
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Razor
Simple Physical and Electro damage. Fine early, falls off in harder content.
Off-field damage (Sub-DPS)
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Beidou
Bouncing off-field Electro in Overloaded and Electro-Charged teams. Shines in groups.
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Collei
Off-field Dendro for Quicken and Bloom. A good free option before better Dendro supports.
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Lisa
Off-field Electro and DEF shred. A free unit that does more than her reputation suggests.
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Rosaria
Off-field Cryo and a CRIT Rate buff. Useful in Freeze, but other Cryo supports do more.
Supports (Support)
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Barbara
A simple healer and Hydro applier. Fine for new accounts, outclassed later.
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Dahlia
A Hydro shield and attack speed buff. Comfortable support with modest damage impact.
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Diona
Shield, healing and Energy for the team. Cheap comfort, low damage contribution.
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Faruzan
A big buff for Anemo damage dealers, but very limited outside that role.
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Gorou
A strong buff for teams with three or more Geo characters. Very narrow outside them.
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Ifa
Healing and support for Anemo reaction teams. Useful, but niche.
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Jahoda
A flexible 4-star who adapts her robots to your team, adding damage, healing or speed in reaction teams.
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Kujou Sara
An ATK buff for Electro carries. Strongest with constellations.
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Layla
A durable shield with off-field Cryo. Good for comfort, light on damage.
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Lynette
ATK buff, Swirl and a taunt in a 4-star. A decent filler for Anemo slots.
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Yaoyao
Off-field Dendro healing that keeps Bloom teams safe. Easy to build, modest impact.
C tier
Narrow or dated kits. Still fine for exploring and for the characters you enjoy.
Main damage dealers (DPS)
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Aloy
Cryo Normal Attack damage with a short burst window. Rarely the best Cryo choice.
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Freminet
Physical and Cryo damage with few strong teams to support him.
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Gaming
Plunging Pyro damage that works with the right healer, but other carries do the job better.
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Ningguang
Geo Charged Attack damage. Easy to play early, falls behind later.
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Sethos
Electro Charged Attack damage. Works in Aggravate, but other carries hit harder.
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Shikanoin Heizou
On-field Anemo and Swirl damage. Fun to play, but low impact in hard content.
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Yanfei
Pyro Charged Attack damage. A budget carry that newer units outdo.
Off-field damage (Sub-DPS)
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Amber
A free bow with modest Pyro burst damage. Replace her once you have options.
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Chongyun
A Cryo infusion and some burst damage. Niche in today's teams.
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Dehya
Interruption resistance and some off-field Pyro. Comfort more than damage.
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Kachina
Off-field Geo damage from her construct. Helpful in Natlan teams, modest elsewhere.
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Kaeya
Cryo application and Energy for Freeze teams. Fine early, outclassed later.
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Kaveh
A Bloom driver who detonates Dendro Cores. Works, but other options do more.
Supports (Support)
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Candace
A Normal Attack buff and Hydro infusion. Narrow use outside a few teams.
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Charlotte
Healing and off-field Cryo. Solid for comfort, light on team damage.
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Dori
Energy and healing with Electro support. A filler when you lack other options.
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Kirara
A shield and off-field Dendro. Comfortable but low on damage.
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Mika
Attack speed and healing for Physical teams, a role that has few carries today.
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Qiqi
Strong single-target healing, but little else for the team.
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Sayu
Healing and Swirl in a 4-star. Usable, with better options in most teams.
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Xinyan
A shield and Physical support. Limited value in current teams.
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Yun Jin
A Normal Attack damage buff. Strong for specific carries, rarely the best pick.
Pyro
Electro
Dendro
Hydro
Cryo
Anemo
Geo