Portrait of Razor

★★★★ElectroClaymore

Razor

Wolf Boy

A boy who lives among the wolves in Wolvendom of Mondstadt, away from human civilization. As agile as lightning.

Region
Mondstadt
Released
Version 1.0
GenGuru tier
B DPS

Overview

  • On-field Physical damage
  • Electro applier

Razor fights up close with fast claymore swings. Most of his damage is Physical, from Normal Attacks, while his Elemental Skill and Burst add Electro on top. His Burst summons the Wolf Within, which strikes alongside each Normal Attack and speeds up his swings, so the burst window is when he does his real work.

Build him like a classic Physical carry: ATK, a Physical DMG goblet and crits. His own Electro pairs well with a Cryo teammate, because Superconduct lowers the enemy's Physical resistance and makes every swing after it hit harder.

Weapons

Best first. Every claymore on this list links to its page.

  1. Wolf's Gravestone ★★★★★

    A large ATK bonus that works with everything in his kit. The best all-round 5-star for him.

  2. Song of Broken Pines ★★★★★

    Physical DMG as a main stat and extra ATK and attack speed from its passive. Excellent if you have it.

  3. Serpent Spine ★★★★

    The strongest 4-star for him. CRIT Rate helps balance his crits and he stays on the field long enough to keep its stacks up.

  4. Prototype Archaic ★★★★

    Craftable at the Blacksmith. Simple ATK and a bonus hit from his attacks. A dependable free choice.

  5. Snow-Tombed Starsilver ★★★★

    A free 4-star you can forge after the Dragonspine quests. Physical DMG as a main stat suits him, and it hits harder against Cryo-affected enemies.

Artifact sets

  1. Pale Flame 4-piece

    The best set for him. He uses his Elemental Skill often enough to keep both stacks, which doubles the Physical DMG bonus.

  2. Pale Flame + Bloodstained Chivalry 2-piece each

    Two Physical DMG bonuses at once. A good mix while your full Pale Flame set is incomplete.

  3. Gladiator's Finale 4-piece

    An easy alternative from the overworld bosses. ATK plus a Normal Attack bonus that fits his claymore playstyle.

Main stats and substats

Sands
ATK%
Goblet
Physical DMG Bonus or ATK%
Circlet
CRIT Rate or CRIT DMG
Substats
CRIT Rate > CRIT DMG > ATK% > Energy Recharge > ATK

Talent priority

  1. Elemental Burst Lightning Fang
  2. Normal Attack Steel Fang
  3. Elemental Skill Claw and Thunder

Teams

  • Mika Physical

    Mika raises his attack speed and heals, Rosaria adds Cryo for Superconduct and shares CRIT Rate, and Bennett adds ATK. A strong use of Razor's fast swings.

  • Budget Superconduct

    Built from common 4-stars. Kaeya keeps Cryo on enemies for Superconduct, Fischl adds off-field Electro damage and Bennett heals and buffs ATK.

Tips

  • Use his Elemental Skill before his Elemental Burst. The burst turns his Electro Sigils into Energy and resets the skill's cooldown, so you can use the skill again right away.
  • Holding the Elemental Skill with three Electro Sigils turns them into Energy, which helps the burst come back faster.
  • His Charged Attack is disabled during the burst, so stick to Normal Attack strings while the Wolf Within is out.
  • Leaving the field ends the burst early. Stay on him for its whole duration and swap only after it ends.

Other character guides recommend Razor as a teammate in these teams.

See every team comp, grouped by reaction.

Base stats at level 90

Base HP
11962
Base ATK
234
Base DEF
751
Physical DMG Bonus
30.0%

Talents

Normal Attack Steel Fang
Normal Attack Performs up to 4 consecutive strikes. Charged Attack Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Elemental Skill Claw and Thunder
Hunts his prey using the techniques taught to him by his master and his lupical. Press Swings the Thunder Wolf Claw, dealing Electro DMG to opponents in front of Razor. Upon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate. Razor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration. Hold Gathers Electro energy to unleash a lightning storm over a small AoE, causing massive Electro DMG, and clears all of Razor's Electro Sigils. Each Electro Sigil cleared in this manner will be converted into Energy for Razor.
Elemental Burst Lightning Fang
Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him. The Wolf Within will fight alongside Razor for the skill's duration. The Wolf Within ·Strikes alongside Razor's normal attacks, dealing Electro DMG. ·Raises Razor's ATK SPD and Electro RES. ·Causes Razor to be immune to DMG inflicted by the Electro-Charged status. ·Disables Razor's Charged Attacks. ·Increases Razor's resistance to interruption. These effects end when Razor leaves the battlefield. When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.
Passive talent Awakening
Decreases Claw and Thunder's CD by 18%. Using Lightning Fang resets the CD of Claw and Thunder.
Passive talent Hunger
When Razor's Energy is below 50%, increases Energy Recharge by 30%.
Passive talent Wolvensprint
Decreases sprinting Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Constellations

C1 Wolf's Instinct
Picking up an Elemental Orb or Particle increases Razor's DMG by 10% for 8s.
C2 Suppression
Increases CRIT Rate against opponents with less than 30% HP by 10%.
C3 Soul Companion
Increases the Level of Lightning Fang by 3. Maximum upgrade level is 15.
C4 Bite
When casting Claw and Thunder (Press), opponents hit will have their DEF decreased by 15% for 7s.
C5 Sharpened Claws
Increases the Level of Claw and Thunder by 3. Maximum upgrade level is 15.
C6 Lupus Fulguris
Every 10s, Razor's sword charges up, causing the next Normal Attack to release lightning that deals 100% of Razor's ATK as Electro DMG. When Razor is not using Lightning Fang, a lightning strike on an opponent will grant Razor an Electro Sigil for Claw and Thunder.