Portrait of Flins

★★★★★ElectroPolearm

Flins

Shadowy Lights, Stranger Wights

A Lightkeeper of Nod-Krai, guardian of a lighthouse and graveyard on a northern isle. An enigmatic gentleman, cultured and courtly.

Region
Nod-Krai
Released
Version 6.0
GenGuru tier
SS DPS

Overview

  • On-field Lunar-Charged damage
  • Main damage dealer

Flins is an Electro damage dealer centered on Lunar-Charged, the Nod-Krai version of Electro-Charged. While he is in the party, any Electro-Charged reaction is turned into Lunar-Charged, and he raises the party's Moonsign by one level. His Skill switches him into Manifest Flame form, where his attacks deal Electro that cannot be overwritten and his Skill becomes Northland Spearstorm. Using Spearstorm swaps his Burst for Thunderous Symphony for a few seconds, a cheaper Burst that also deals Lunar-Charged damage.

He needs Hydro teammates so Lunar-Charged can happen at all, and he gets much stronger at Ascendant Gleam, so pair him with another Moonsign character such as Ineffa, Aino or Columbina. Gear him for ATK and crits: his passives convert part of his ATK into Elemental Mastery and use ATK to raise Lunar-Charged base damage.

Weapons

Best first. Every polearm on this list links to its page.

  1. Bloodsoaked Ruins ★★★★★

    His signature polearm. CRIT Rate, a Lunar-Charged bonus right after his Burst, and CRIT DMG plus a block of Energy after he triggers Lunar-Charged.

  2. Primordial Jade Winged-Spear ★★★★★

    High base ATK and CRIT Rate, with a stacking ATK buff that is easy to keep up while he stays on the field.

  3. Staff of Homa ★★★★★

    CRIT DMG and extra ATK. Works well if your crit ratio is already balanced.

  4. Prospector's Shovel ★★★★

    A 4-star that adds Lunar-Charged damage, and more at Ascendant Gleam, with an ATK substat. A good fit for his kit.

  5. Deathmatch ★★★★

    A solid 4-star with CRIT Rate and an ATK bonus.

Artifact sets

  1. Night of the Sky's Unveiling 4-piece

    His best set. As the on-field character he gains CRIT Rate when the party triggers Lunar reactions, and it adds Lunar Reaction damage for the team.

  2. Night of the Sky's Unveiling + Gladiator's Finale 2-piece each

    Elemental Mastery plus ATK. A reasonable stopgap while you collect the full set.

Main stats and substats

Sands
ATK% or Elemental Mastery
Goblet
ATK%
Circlet
CRIT DMG or CRIT Rate
Substats
CRIT DMG > CRIT Rate > ATK% > Energy Recharge > Elemental Mastery

Talent priority

  1. Elemental Burst Ancient Ritual: Cometh the Night
  2. Elemental Skill Ancient Rite: Arcane Light
  3. Normal Attack Pocztowy Demonspear

Teams

  • Lunar-Charged with Columbina

    Columbina and Aino supply Hydro, Ineffa adds more Electro and Lunar-Charged support, and the extra Moonsign characters keep the party at Ascendant Gleam.

  • Accessible Lunar-Charged

    Aino supplies Hydro and a Moonsign level, Ineffa supports Lunar-Charged, and Sucrose groups enemies and shares Elemental Mastery.

  • Yelan Lunar-Charged

    Yelan provides strong off-field Hydro, and Xilonen lowers enemy RES and heals.

Tips

  • Use the Skill to enter Manifest Flame, then use Northland Spearstorm. For the next few seconds his Burst becomes the cheaper Thunderous Symphony, so he can burst far more often.
  • Lunar-Charged needs Hydro. Without a Hydro teammate applying it, most of his kit loses its extra damage.
  • Check that your team reaches Ascendant Gleam. Flins adds one Moonsign level, so he needs at least one more Moonsign character for the enhanced effects.
  • Because part of his ATK turns into Elemental Mastery through his passive, ATK% pieces are worth more for him than they look.

Other character guides recommend Flins as a teammate in these teams.

See every team comp, grouped by reaction.

Base stats at level 90

Base HP
12491
Base ATK
352
Base DEF
809
CRIT DMG
88.4%

Talents

Normal Attack Pocztowy Demonspear
Normal Attack Performs up to 5 consecutive spear strikes. Charged Attack Consumes a certain amount of Stamina to perform a forward spear throw. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Elemental Skill Ancient Rite: Arcane Light
Flins summons forth the ancient power concealed within his lamp and switches to his Manifest Flame form. This form has the following characteristics: · Flins's Normal and Charged Attacks deal Electro DMG that cannot be overridden by other Elemental infusions, and he is unable to perform Plunging Attacks. · His interruption resistance is increased. · His Elemental Skill Ancient Rite: Arcane Light is replaced with the special Elemental Skill Northland Spearstorm. Northland Spearstorm Flins summons a flurry of spears in front, dealing AoE Electro DMG and causing his Elemental Burst Ancient Ritual: Cometh the Night to be replaced with the special Elemental Burst **Thunderous Symphony** for the next 6s. The base CD of Northland Spearstorm is 6s and will not be affected by other effects.
Elemental Burst Ancient Ritual: Cometh the Night
Flins unleashes the true power of his lamp, dealing AoE Electro DMG and, after a short delay, dealing 2 instances of middle-phase and 1 instance of final-phase AoE Electro DMG, all of which are considered Lunar-Charged DMG. Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional 2 instances of middle-phase Lunar-Charged AoE Electro DMG. After using the special Elemental Skill Northland Spearstorm, Flins's Elemental Burst Ancient Ritual: Cometh the Night will be replaced with the special Elemental Burst Thunderous Symphony for the next 6s. Thunderous Symphony Consume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG that is considered Lunar-Charged DMG. Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional instance of Lunar-Charged AoE Electro DMG.
Passive talent Symphony of Winter
Flins will gain a corresponding buff effect based on the party's Moonsign. Moonsign: Ascendant Gleam: Lunar-Charged reactions triggered by Flins will deal an additional 20% DMG.
Passive talent Whispering Flame
Flins's Elemental Mastery is increased by 8% of his ATK. The maximum increase obtainable this way is 160.
Passive talent Moonsign Benediction: Old World Secrets
When a party member triggers an Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Flins has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%. Additionally, when Flins is in the party, the party's Moonsign will increase by 1 level.
Passive talent A Light in the Dark
Displays the location of nearby resources unique to Nod-Krai on the mini-map. Additionally, Flins appears to be able to decipher the whispers of the Wild Hunt...

Constellations

C1 Part the Veil of Snow
The basic cooldown of the special Elemental Skill Northland Spearstorm is reduced to 4s. Additionally, when party members trigger Lunar-Charged reactions, Flins will recover 8 Elemental Energy. This effect can occur once every 5.5s.
C2 The Devil's Wall
For the next 6s after using the special Elemental Skill Northland Spearstorm, when Flins's next Normal Attack hits an opponent, it will deal an additional 50% of Flins's ATK as AoE Electro DMG. This DMG is considered Lunar-Charged DMG. Moonsign: Ascendant Gleam: While Flins is on the field, after his Electro attacks hit an opponent, that opponent's Electro RES will be decreased by 25% for 7s.
C3 Stranger in the Night
Increases the Level of **Ancient Ritual: Cometh the Night** by 3. Maximum upgrade level is 15.
C4 Night on Bald Mountain
Flins's ATK is increased by 20%. Additionally, his Ascension Talent **Whispering Flame** is enhanced: Flins's Elemental Mastery is increased by 10% of his ATK. The maximum increase obtainable this way is 220.
C5 Exile's Shadow
Increases the Level of **Ancient Rite: Arcane Light** by 3. Maximum upgrade level is 15.
C6 Songs and Dances of Death
The DMG dealt to opponents by Flins's Lunar-Charged reactions is **elevated** by 35%. Moonsign: Ascendant Gleam: All nearby party members' Lunar-Charged DMG is elevated by 10%.