Portrait of Arlecchino

★★★★★PyroPolearm

Arlecchino

Dire Balemoon

"The Knave," Fourth of the Fatui Harbingers. A poised, ruthless diplomat. To the children in the House of the Hearth, she is their feared yet dependable "Father."

Region
Snezhnaya
Released
Version 4.6
GenGuru tier
SS DPS

Overview

  • On-field Pyro DPS

Arlecchino deals damage through her Normal Attacks while she holds a Bond of Life. Her Elemental Skill marks enemies with Blood-Debt Directives. A Charged Attack or her Elemental Burst absorbs those marks and grants her a large Bond of Life, and once it is at least 30% of her Max HP her attacks turn into Pyro and gain extra damage based on how big the Bond is. Each enhanced hit consumes some of the Bond and shortens her Skill cooldown, so the loop keeps itself running.

She cannot be healed by others in combat, only by her own Burst, and she does not need much Energy Recharge. Build her with ATK%, Pyro DMG and crits. Her ascension passive also gives her elemental and Physical RES once her ATK passes 1,000, so ATK pulls double duty.

Weapons

Best first. Every polearm on this list links to its page.

  1. Crimson Moon's Semblance ★★★★★

    Her signature polearm. It gives a damage bonus while she holds a Bond of Life, which is almost always, and adds CRIT Rate.

  2. Staff of Homa ★★★★★

    A strong 5-star. The CRIT DMG substat and the extra ATK from Max HP both help.

  3. Primordial Jade Winged-Spear ★★★★★

    Stacks ATK and gains a damage bonus as she keeps hitting, and adds CRIT Rate. A good fit for a character who stays on the field.

  4. Deathmatch ★★★★

    A battle pass 4-star with a large CRIT Rate substat and an ATK boost. One of the best 4-star choices for her.

  5. White Tassel ★★★

    A 3-star that is easy to refine fully. The CRIT Rate substat and the Normal Attack bonus both fit her, which makes it a real budget option.

Artifact sets

  1. Fragment of Harmonic Whimsy 4-piece

    Her best set. Her Bond of Life rises and falls constantly, so the stacking damage bonus stays up.

  2. Gladiator's Finale 4-piece

    A solid alternative. ATK plus a Normal Attack bonus, and she is a polearm user so the four-piece applies.

  3. Fragment of Harmonic Whimsy + Gladiator's Finale 2-piece each

    Two ATK bonuses. Use it while you collect good pieces for a full set.

Main stats and substats

Sands
ATK%
Goblet
Pyro DMG Bonus
Circlet
CRIT Rate or CRIT DMG
Substats
CRIT Rate > CRIT DMG > ATK% > Elemental Mastery > ATK

Talent priority

  1. Normal Attack Invitation to a Beheading
  2. Elemental Burst Balemoon Rising
  3. Elemental Skill All Is Ash

Teams

  • Vaporize

    Two off-field Hydro supports let her Pyro hits Vaporize often. Bennett's ATK buff still reaches her even though his healing does not.

  • Melt

    Citlali applies Cryo from off the field and shields her, so her Pyro hits Melt. Kazuha groups enemies and adds Pyro damage after a Swirl.

  • Overload

    Chevreuse lowers Pyro and Electro RES when the team triggers Overloaded. Fischl provides the Electro.

  • Budget Vaporize

    All 4-stars. Xingqiu supplies Hydro, Sucrose groups enemies and shares Elemental Mastery.

Tips

  • Open with her Skill, wait a few seconds so the marks upgrade, then use a Charged Attack or her Burst to absorb them for a bigger Bond of Life.
  • Teammates cannot heal her in combat. Use her Burst to recover HP, and do not rely on healers to keep her alive.
  • Energy Recharge matters less for her than for most carries. Her Burst is a heal and a reset for her Skill, not the core of her damage.

Other character guides recommend Arlecchino as a teammate in these teams.

See every team comp, grouped by reaction.

Base stats at level 90

Base HP
13103
Base ATK
342
Base DEF
765
CRIT DMG
88.4%

Talents

Normal Attack Invitation to a Beheading
Normal Attack Performs up to 6 consecutive spear strikes. Charged Attack Consumes a fixed amount of Stamina, dashing toward a nearby opponent and cleaving once. Continuously holding this button will cause Arlecchino to consume Stamina and engage in up to 5s of high-speed movement. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact. Masque of the Red Death When Arlecchino has a Bond of Life equal to or greater than 30% of her Max HP, she will enter the "Masque of the Red Death" state, where her Normal, Charged, and Plunging Attacks will be converted to deal Pyro DMG. This cannot be overridden. When in the "Masque of the Red Death" state, Arlecchino's Normal Attacks will deal extra DMG to opponents on hit that scales off her ATK multiplied by a certain ratio of her current Bond of Life percentage. This will consume 7.5% of said current Bond of Life. Her Bond of Life can be consumed this way every 0.03s. When her Bond of Life is consumed in this manner, All Is Ash's CD will decrease by 0.8s.
Elemental Skill All Is Ash
Summons forth Balemoon Bloodfire, dealing Pyro DMG to multiple nearby opponents and performing a dash-cleave against one of them, dealing AoE Pyro DMG. Opponents hit by the aforementioned attack will have a Blood-Debt Directive applied to them. Blood-Debt Directive ·Lasts 30s. Every 5s, it will deal 1 instance of Pyro DMG to the opponent. Max 2 instances. This DMG will be considered Elemental Skill DMG. ·When Arlecchino uses a Charged Attack or her Elemental Burst, Balemoon Rising, she will absorb and clear nearby Blood-Debt Directives. Each Directive absorbed grants her a Bond of Life worth 65% of her Max HP. ·The maximum value of the Bond of Life she can be granted through Blood-Debt Directives within 35s after using her Elemental Skill is 145% of her Max HP. Using the Elemental Skill again during this duration will restart the count on duration and the limit on the value of Bond of Life she may gain from Blood-Debt Directives.
Elemental Burst Balemoon Rising
Arlecchino's great wing of Balemoon Bloodfire beats as she absorbs and clears Blood-Debt Directives around her. She deals AoE Pyro DMG before clearing the CD of All Is Ash and healing herself. The healing is based on her Bond of Life value and ATK.
Passive talent Agony Alone May Be Repaid
Blood-Debt Directives have the following characteristics: ·Arlecchino will be granted a Bond of Life worth 130% of her Max HP when an opponent to which she herself applied a Directive is defeated. ·5s after a Directive is applied, it will be upgraded to a Blood-Debt Due. When absorbed, it will instead grant Arlecchino a Bond of Life worth 130%. A Bond of Life created in the aforementioned ways cannot exceed the original limit on the value of Bonds of Life obtained through All Is Ash.
Passive talent Strength Alone Can Defend
Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK she has in excess of 1,000. The maximum RES increase she can gain this way for each is 20%.
Passive talent The Balemoon Alone May Know
While in combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed through Balemoon Rising.

Constellations

C1 "All Reprisals and Arrears, Mine to Bear..."
Masque of the Red Death is further enhanced, the value of the increase is 100%. Additionally, Arlecchino's interruption resistance is increased when she performs Normal or Charged Attacks while affected by the Masque of the Red Death.
C2 "All Rewards and Retribution, Mine to Bestow..."
Blood-Debt Directives are now already Blood-Debt Due when first applied. When Arlecchino absorbs such a Due, she unleashes Balemoon Bloodfire in front of her, dealing 900% of her ATK as AoE Pyro DMG and increasing her All Elemental RES and Physical RES by 20% for 15s. This effect can trigger once every 10s. You must first unlock the Ascension Talent "Agony Alone May Be Repaid."
C3 "You Shall Become a New Member of Our Family..."
Increases the Level of Normal Attack: Invitation to a Beheading by 3. Maximum upgrade level is 15.
C4 "You Shall Love and Protect Each Other Henceforth..."
When Arlecchino successfully absorbs a Blood-Debt Directive, Balemoon Rising's CD will decrease by 2s and 15 Elemental Energy will be restored to her. This effect can occur once every 10s.
C5 "For Alone, We Are as Good as Dead..."
Increases the Level of Balemoon Rising by 3. Maximum upgrade level is 15.
C6 "From This Day On, We Shall Delight in New Life Together."
The DMG of Balemoon Rising is increased by Arlecchino's ATK multiplied by 700% of Arlecchino's current Bond of Life percentage. For 20s after Arlecchino uses All Is Ash, both her Normal Attacks and Elemental Burst gain 10% increased CRIT Rate and 70% increased CRIT DMG. This effect can be triggered up to once every 15s.