Ocean-Hued Clam
- Rarity
- 4/5-star
- Released
- Version 2.3
Set bonuses
- 2-piece
- Healing Bonus +15%.
- 4-piece
- When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. (This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses). Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing). There can be no more than one Sea-Dyed Foam active at any given time. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Overview
Ocean-Hued Clam gives 15% healing bonus with two pieces. With four pieces, the wearer's healing builds up a Sea-Dyed Foam that bursts after three seconds and deals damage based on 90% of the healing it collected, overflow healing included. The foam works while the wearer is off the field and is not affected by Elemental Mastery, character level or reaction damage bonuses.
This set turns a healer's output into a little extra damage, so it fits characters who heal often and in large amounts. The damage it adds is a bonus, not a reason to build a team around it. For healers who also buff the team through another set, that set is often the better choice, and the two-piece here works as a healing half.
Best for: Healers who restore a lot of HP often, especially while off the field.
Recommended for
Characters whose GenGuru guide lists this set, as a full 4-piece or as one half of a 2+2.
Pieces
- Flower of Life
- Sea-Dyed Blossom
- Plume of Death
- Deep Palace's Plume
- Sands of Eon
- Cowry of Parting
- Goblet of Eonothem
- Pearl Cage
- Circlet of Logos
- Crown of Watatsumi